Pokémon EV Stat Calculator
Calculate the exact impact of Effort Values on your Pokémon's stats.
Look up your Pokémon's base stat.
Beneficial (+10%)
Neutral (1.0x)
Hindering (-10%)
Calculated Final Stat Value:
0
Understanding Pokémon EVs (Effort Values)
Effort Values, or EVs, are a core component of competitive Pokémon training. They represent the "training" your Pokémon receives. Unlike Base Stats (fixed for a species) or IVs (fixed at birth), EVs are earned through battling other Pokémon or using specialized items.
The 4-for-1 Rule
At Level 100, every 4 EVs you invest into a specific stat (HP, Attack, Defense, Special Attack, Special Defense, or Speed) increases that stat by exactly 1 point. Since a Pokémon can have a maximum of 252 EVs in a single stat, you can increase a stat by up to 63 points via training alone.
Key Constraints
- Total EV Cap: A Pokémon can earn a maximum of 510 total EVs across all six stats.
- Single Stat Cap: Since Generation VI, a single stat can hold a maximum of 252 EVs.
- Nature Impact: Nature modifiers (like Adamant or Modest) apply after EVs and IVs are calculated, multiplying the final stat by 1.1x or 0.9x (this does not apply to the HP stat).
Example Calculation
Suppose you have a Level 100 Pokémon with a Base Attack of 100, 31 IVs, and 252 EVs with a Beneficial Nature (+10%):
- Base calculation: ((2 * 100) + 31 + (252 / 4)) = 294
- Add Level bonus: 294 + 5 = 299
- Apply Nature: 299 * 1.1 = 328 (always rounded down in-game).