EVE Online Industry Profitability Calculator
Calculate manufacturing costs, material efficiency, and ISK margins.
Understanding EVE Online Manufacturing Math
In the world of New Eden, industrial efficiency is the difference between a wealthy tycoon and a bankrupt capsuleer. To maximize your ISK per hour, you must account for several variables that impact the final cost of your manufactured goods.
Material Efficiency (ME)
Blueprint Material Efficiency (ME) levels range from 0% to 10%. Each level reduces the number of raw materials required for production. This is calculated using the formula: Required = Base Quantity × (1 - ME / 100). Note that EVE rounds up material requirements per job run.
System Cost Index and Fees
The System Cost Index is a dynamic value based on how much industrial activity is occurring in a specific solar system. Manufacturing in a high-activity hub like Jita will result in significantly higher installation fees than a quiet low-sec system. Additionally, players must account for facility taxes set by the structure owner (Upwell structures).
Realistic Example:
- Base Requirement: 10,000 Tritanium
- ME 10 Blueprint: Reduces requirement to 9,000 Tritanium.
- System Index: 2% of the base material value.
- Market Fees: If you sell via a sell order, broker fees and transaction taxes (based on your skills like Accounting and Broker Relations) can eat up to 8-10% of your gross revenue.
Advanced Tips for Industrialists
To further increase profitability, consider manufacturing in structures with specific Rig bonuses. Thukker arrays in Low-Sec or specialized Engineering Complexes in Null-Sec provide additional material reduction bonuses that stack with your Blueprint ME.