Fc 24 Sbc Calculator

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FC 24 Squad Rating Calculator

Total Squad Rating: 84

Understanding the FC 24 Squad Rating Formula

In EA Sports FC 24, calculating the rating for a Squad Building Challenge (SBC) isn't as simple as a basic mathematical average. EA uses a specific algorithm that factors in the "excess" rating points of players who are rated higher than the team's raw average.

The core logic follows these steps:

  • Sum: Add the ratings of all 11 players together.
  • Raw Average: Divide the total sum by 11.
  • The Correction Factor: For every player whose rating is higher than the raw average, calculate the difference (Player Rating – Raw Average).
  • Final Calculation: The Squad Rating = Raw Average + (Sum of Differences / 11).
  • Rounding: The final result is rounded down to the nearest whole number.

How to Efficiently Complete SBCs

To hit a target rating like an 87-rated squad without spending too many coins, you don't necessarily need eleven 87-rated players. Because of the correction factor, using one or two very high-rated cards (like a 90 or 91) allows you to use several lower-rated cards (like 84s or 85s) to balance the cost.

Example Combinations

Common "cheapest" combinations for popular SBC ratings include:

  • 85 Rated Squad: Two 87s, three 85s, and six 84s.
  • 87 Rated Squad: Two 89s, one 88, and eight 85s.
  • 88 Rated Squad: Two 90s, one 88, and eight 86s.

Why Use an FC 24 SBC Calculator?

Using an SBC calculator saves you from the "trial and error" in the game menus, which can be slow and result in accidentally submitting players you didn't mean to. By inputting your untradeable players into this tool, you can see exactly how many high-rated cards you need to buy from the Transfer Market to hit the requirement.

function calculateSBCRating() { var ratings = []; var sum = 0; for (var i = 1; i <= 11; i++) { var val = parseFloat(document.getElementById('p' + i).value); if (isNaN(val) || val 99) val = 99; ratings.push(val); sum += val; } // Step 1: Raw Average var rawAverage = sum / 11; // Step 2: Calculate Excess var excess = 0; for (var j = 0; j rawAverage) { excess += (ratings[j] – rawAverage); } } // Step 3: Final Rating Logic // Squad Rating = Raw Average + (Total Excess / 11) var finalResult = rawAverage + (excess / 11); // Rounding is generally floor in FC 24 calculations var displayRating = Math.floor(finalResult); // Edge case: if values are exactly on the boundary, game sometimes rounds differently, // but floor(avg + excess/11) is the standard community formula. // However, the game actually rounds each part. // Display result document.getElementById('finalRating').innerText = displayRating; document.getElementById('ratingDetail').innerText = "Raw Calculation: " + finalResult.toFixed(2); }

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