Golf Skins Calculator

Golf Skins Payout Calculator

Calculate individual winnings and losses for your skins game

Skins Won Per Player

Note: Enter 0 if a player did not participate or won no skins.

Understanding the Golf Skins Game

A "Skins Game" is one of the most popular betting formats in golf. Unlike traditional stroke play, where the total score for 18 holes determines the winner, a skins game breaks the round down into 18 individual mini-competitions. Each hole is worth a "skin."

How the Rules Work

  • Winning a Hole: To win a skin, a player must win the hole outright. If two players tie for the lowest score on a hole, no one wins the skin.
  • Carryovers: When a hole is tied (halved), the skin carries over to the next hole. This increases the value of the subsequent hole. For example, if holes 1 and 2 are tied, hole 3 is worth three skins.
  • Validation: In some groups, a player who wins a skin must "validate" it by playing to a certain standard on the next hole, though this is an optional local rule.

Example Payout Calculation

Imagine 4 players playing for $10 per skin over 18 holes. The total "pot" is $180 ($10 x 18 holes). Each player's entry fee (theoretical buy-in) is $45 ($180 / 4 players).

If Player A wins 10 skins, their gross winnings are $100. Their net profit is $100 – $45 = $55. If Player B wins 0 skins, their net loss is -$45.

Strategies for Skins

Skins rewards "aggressive" play. Since a double bogey and a par both lose a hole if someone else birdies, there is no penalty for taking risks to secure a low score on a specific hole. It is better to have one birdie and five double bogeys than six pars in a skins game.

function calculateSkins() { var skinValue = parseFloat(document.getElementById('skinValue').value); var totalHoles = parseFloat(document.getElementById('totalHoles').value); var p1Skins = parseFloat(document.getElementById('p1Skins').value) || 0; var p2Skins = parseFloat(document.getElementById('p2Skins').value) || 0; var p3Skins = parseFloat(document.getElementById('p3Skins').value) || 0; var p4Skins = parseFloat(document.getElementById('p4Skins').value) || 0; var resultDiv = document.getElementById('skinsResult'); if (isNaN(skinValue) || isNaN(totalHoles) || skinValue <= 0 || totalHoles <= 0) { resultDiv.style.display = 'block'; resultDiv.style.backgroundColor = '#ffebee'; resultDiv.style.color = '#c62828'; resultDiv.innerHTML = 'Error: Please enter valid numbers for skin value and total holes.'; return; } var totalSkinsWon = p1Skins + p2Skins + p3Skins + p4Skins; if (totalSkinsWon > totalHoles) { resultDiv.style.display = 'block'; resultDiv.style.backgroundColor = '#ffebee'; resultDiv.style.color = '#c62828'; resultDiv.innerHTML = 'Error: Total skins won (' + totalSkinsWon + ') cannot exceed total holes played (' + totalHoles + ').'; return; } // Determine how many active players there are (those with values or those we assume are playing) // For this calc, we check if they are in the game. If they won 0 but are playing, they still pay. // We will assume any input > 0 or any player with 0 who isn't P3/P4 if those were left blank is playing. var playersCount = 0; if (p1Skins >= 0) playersCount++; if (p2Skins >= 0) playersCount++; if (p3Skins > 0 || (document.getElementById('p3Skins').value !== "" && document.getElementById('p3Skins').value !== "0")) playersCount = 3; if (p4Skins > 0 || (document.getElementById('p4Skins').value !== "" && document.getElementById('p4Skins').value !== "0")) playersCount = 4; // Default to at least 2 players if it's a game if (playersCount < 2) playersCount = 2; var totalPotPossible = totalHoles * skinValue; var costPerPlayer = totalPotPossible / playersCount; var p1Net = (p1Skins * skinValue) – costPerPlayer; var p2Net = (p2Skins * skinValue) – costPerPlayer; var p3Net = (p3Skins * skinValue) – costPerPlayer; var p4Net = (p4Skins * skinValue) – costPerPlayer; var html = '

Final Results

'; html += ''; html += ''; html += formatRow('Player 1', p1Skins, p1Skins * skinValue, p1Net); html += formatRow('Player 2', p2Skins, p2Skins * skinValue, p2Net); if (playersCount >= 3) { html += formatRow('Player 3', p3Skins, p3Skins * skinValue, p3Net); } if (playersCount >= 4) { html += formatRow('Player 4', p4Skins, p4Skins * skinValue, p4Net); } html += '
PlayerSkinsGrossNet Payout
'; if (totalSkinsWon = 0 ? '#2e7d32' : '#c62828'; var sign = net >= 0 ? '+' : "; return '' + '' + name + '' + '' + skins + '' + '$' + gross.toFixed(2) + '' + '' + sign + '$' + net.toFixed(2) + '' + ''; }

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