Last War Calculator

Last War: Survival Speedup & Event Points Calculator

Optimize your progression in Last War: Survival Game. Calculate your total speedup time and estimate your total points for the Alliance Duel (Day 4/Day 6) or Arms Race events.

Calculation Summary

Total Time:

Total Minutes:

Estimated Event Points:

Understanding the Last War Speedup Calculator

In Last War: Survival Game, time is your most valuable resource. Whether you are upgrading your Headquarters (HQ), researching advanced technologies in the Tech Center, or training high-tier troops, speedups are essential for staying competitive during the Alliance Duel and Arms Race events.

How to Use the Calculator

To maximize your efficiency, follow these steps:

  • Inventory Count: Open your inventory and count your speedups categorized by duration (1m, 5m, 1h, etc.).
  • Input Totals: Enter the quantities into the corresponding fields above.
  • Point Multiplier: In most Alliance Duel events, using 1 minute of speedup grants 100 points. You can adjust this value if your specific event tier offers different rewards.

Example Calculation

If you have the following in your inventory:

  • 100 x 5-Minute Speedups (500 mins)
  • 20 x 1-Hour Speedups (1,200 mins)
  • 5 x 8-Hour Speedups (2,400 mins)

Your total time would be 4,100 minutes (approx 2 days, 20 hours, and 20 minutes). At 100 points per minute, this would net you 410,000 event points.

Strategy Tips for Last War Players

1. Save for Day 4: In the Alliance Duel, Day 4 is often focused on Science/Research speedups. Only use your universal speedups then if you are pushing for a high rank.

2. Building Buffs: Always ensure your Construction or Research buffs are active (from the Secretary of Strategy or President) before consuming large amounts of speedups.

3. The "Arms Race" Sync: Try to use your speedups during the specific 1-hour "Arms Race" windows that match your current activity (e.g., use Building Speedups during the Building Stage) to double-dip on rewards.

function calculateLastWar() { var m1 = parseFloat(document.getElementById("speed1m").value) || 0; var m5 = parseFloat(document.getElementById("speed5m").value) || 0; var m10 = parseFloat(document.getElementById("speed10m").value) || 0; var h1 = parseFloat(document.getElementById("speed1h").value) || 0; var h3 = parseFloat(document.getElementById("speed3h").value) || 0; var h8 = parseFloat(document.getElementById("speed8h").value) || 0; var pointRate = parseFloat(document.getElementById("pointsPerMin").value) || 0; var totalMinutes = (m1 * 1) + (m5 * 5) + (m10 * 10) + (h1 * 60) + (h3 * 180) + (h8 * 480); var days = Math.floor(totalMinutes / 1440); var remainingMinutesAfterDays = totalMinutes % 1440; var hours = Math.floor(remainingMinutesAfterDays / 60); var minutes = remainingMinutesAfterDays % 60; var totalPoints = totalMinutes * pointRate; var timeString = ""; if (days > 0) timeString += days + "d "; if (hours > 0) timeString += hours + "h "; timeString += minutes + "m"; document.getElementById("totalTimeDisplay").innerText = timeString; document.getElementById("totalMinutesDisplay").innerText = totalMinutes.toLocaleString() + " mins"; document.getElementById("totalPointsDisplay").innerText = totalPoints.toLocaleString() + " Points"; document.getElementById("lastWarResult").style.display = "block"; }

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