function calculateNWWeight() {
var head = parseFloat(document.getElementById('headSlot').value);
var chest = parseFloat(document.getElementById('chestSlot').value);
var hands = parseFloat(document.getElementById('handsSlot').value);
var legs = parseFloat(document.getElementById('legsSlot').value);
var feet = parseFloat(document.getElementById('feetSlot').value);
var shield = parseFloat(document.getElementById('shieldSlot').value);
var totalWeight = head + chest + hands + legs + feet + shield;
totalWeight = Math.round(totalWeight * 10) / 10;
var resultArea = document.getElementById('nwResultArea');
var weightDisplay = document.getElementById('totalWeightVal');
var classTag = document.getElementById('classTag');
var bonusDisplay = document.getElementById('classBonuses');
resultArea.style.display = 'block';
weightDisplay.innerText = totalWeight.toFixed(1);
if (totalWeight = 13.0 && totalWeight < 23.0) {
classTag.innerText = "Medium Load";
classTag.className = "nw-class-tag medium-bg";
bonusDisplay.innerHTML = "• +10% Damage Bonus• +10% Healing Bonus• +10% Crowd Control Duration• Hop dodge (Medium distance)";
} else {
classTag.innerText = "Heavy Load";
classTag.className = "nw-class-tag heavy-bg";
bonusDisplay.innerHTML = "• +20% Crowd Control Duration• +15% Block Stability• Sidestep dodge (Short distance)";
}
}
Mastering Your Armor Weight in New World
In Aeternum, your gear selection isn't just about protection values; it's about your "Weight Class." Every piece of armor you equip—from your helm to your boots—contributes to your total weight. This total determines your dodge style, damage output, and crowd control effectiveness. Using a New World Armor Weight Calculator is essential for min-maxing your build, especially for PvP and high-level Expeditions.
The Three Weight Thresholds
There are three distinct categories for armor weight in New World:
Light (< 13.0 kg): Ideal for glass cannons and healers. You get a massive 20% damage and healing boost and the iconic dodge roll.
Medium (13.0 – 22.9 kg): The balanced choice. Provides 10% damage/healing and 10% CC duration, with a shorter "hop" dodge.
Heavy (23.0+ kg): The tank's choice. Offers no damage bonuses but grants 20% CC duration and 15% block stability. Your dodge is a simple sidestep.
Optimizing Your Build (Min-Maxing)
Savvy players don't just wear a full set of one type. To maximize protection while staying within a specific weight class, follow these "best-in-slot" weight combinations:
The Optimal Light Build (12.7 – 12.9 kg)
To get the most protection while staying in Light, use:
Medium Chest
Light Head, Hands, Legs, and Feet
The Optimal Medium Build (22.9 kg)
To maximize armor rating while staying in Medium, use:
Heavy Chest
Heavy Legs
Medium Head, Hands, and Feet
The Shield Factor
One common mistake players make is forgetting that Shields add weight even when your sword is sheathed. If you have a Round, Kite, or Tower shield equipped in your secondary slot, its weight is added to your total. This often pushes players from Medium into Heavy unexpectedly. If you aren't actively using a Sword and Shield, unequip the shield entirely to save weight.
Why Use This Calculator?
With Gear Score updates and different weights for various shield types, manual math can lead to errors that ruin your dodge speed in the middle of a war or dungeon. Our calculator uses standard weights for Level 60+ gear (Gear Score 600+) to ensure you hit that perfect 12.9 or 22.9 kg mark every time.