Skyrim Build Calculator

Skyrim Build Calculator

Allocate your perk points and see the potential of your Dragonborn build!

Your Build Potential:

Enter your character's level, base stats, and perk points allocated into each skill to see a summary of your potential.

Understanding Your Skyrim Build

The Elder Scrolls V: Skyrim offers a deep and flexible character progression system. Unlike many RPGs, Skyrim doesn't have traditional classes. Instead, you improve skills by using them, and leveling up grants you a perk point to spend in a skill tree. Your chosen stats (Health, Magicka, Stamina) and the perks you invest in define your playstyle. This calculator helps you visualize the potential of your build by summing up your invested perk points and providing a basic overview.

Stats:

  • Health: Determines your survivability. Essential for melee and archer builds.
  • Magicka: Fuels your spells. Crucial for mages.
  • Stamina: Powers sprinting, power attacks, and blocking. Important for warriors and archers.

Skills and Perks:

Skyrim features 18 distinct skills, each with its own perk tree. Investing perk points strategically allows you to specialize or generalize. The total number of perk points available to a character is dependent on their level. At each level-up, you gain one perk point. Special legendary skills allow for further progression beyond the initial level cap, but this calculator focuses on points gained through standard leveling.

How to Use This Calculator:

  1. Enter your current Character Level.
  2. Input your base Health, Magicka, and Stamina points.
  3. For each skill, enter the number of Perks you have invested in that skill tree.
  4. Click "Calculate Build Potential" to see a summary of your invested perk points.

Example Calculation:

Let's say you are a Level 30 Nord warrior focusing on melee combat:

  • Character Level: 30
  • Health: 300
  • Magicka: 100
  • Stamina: 200
  • One-Handed Perks: 5
  • Block Perks: 4
  • Heavy Armor Perks: 5
  • Smithing Perks: 4
  • (Other skills set to 0 perks)

This build prioritizes close-quarters combat and survivability, with significant investment in armor and weapon skills, supplemented by crafting.

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    "; html += "
  • Health: " + health + "
  • "; html += "
  • Magicka: " + magicka + "
  • "; html += "
  • Stamina: " + stamina + "
  • "; html += "
"; html += "Total Perk Points Invested: " + totalPerks + ""; html += "Perk Allocation Summary:"; html += "
    "; html += "
  • Combat Skills (One-Handed, Two-Handed, Archery, Block): " + (oneHandedPerks + twoHandedPerks + archeryPerks + blockPerks) + "
  • "; html += "
  • Armor Skills (Heavy Armor, Light Armor): " + (heavyArmorPerks + lightArmorPerks) + "
  • "; html += "
  • Stealth Skills (Sneak, Lockpicking, Pickpocket): " + (sneakPerks + lockpickingPerks + pickpocketPerks) + "
  • "; html += "
  • Magic Skills (Illusion, Conjuration, Destruction, Restoration, Alteration): " + (illusionPerks + conjurationPerks + destructionPerks + restorationPerks + alterationPerks) + "
  • "; html += "
  • Crafting/Other Skills (Speech, Alchemy): " + (speechPerks + alchemyPerks) + "
  • "; html += "
"; // You could add more complex logic here, e.g., comparing total perks to level var maxPerksAvailable = level; // Simplified: 1 perk per level. Actual max is higher with quest rewards etc. if (totalPerks > maxPerksAvailable) { html += "Warning: You have allocated more perk points than typically available at this level. (This calculator assumes 1 perk point per level)"; } } resultDiv.innerHTML = html; }

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