Swimming Pool Surface Area Calculator

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Pool Surface Area Calculator

Calculate water surface area and internal finish area

Rectangular Circular / Round Oval / Elliptical Oblong (Rect with rounded ends)
Required for calculating internal wall area (resurfacing/tiling).
Water Surface Area (2D):
Perimeter:
Total Internal Area (Walls + Floor):

*Internal area is an approximation based on avg depth.

Understanding Swimming Pool Surface Area Calculation

Calculating the surface area of your swimming pool is a critical step for maintenance, renovations, and equipment purchasing. Whether you are looking to purchase a solar cover, calculate the amount of chemicals needed, or estimate the cost of resurfacing your pool interior, knowing the exact square footage is essential.

Why Surface Area Matters

There are generally two "surface areas" pool owners care about:

  • Water Surface Area (2D): This is the flat area of the water at the top. You need this number for buying pool covers, solar blankets, and determining evaporation rates.
  • Internal Surface Area (3D): This includes the floor and the walls of the pool. You need this number if you are planning to replaster, paint, or retile the pool.
Pro Tip for Resurfacing: When calculating internal area for plaster or pebble finishes, estimating is done by adding the floor area to the wall area. A common rule of thumb formula used by contractors is: Internal Area = Water Surface Area + (Perimeter × Average Depth).

Formulas Used in This Calculator

Depending on the shape of your pool, different geometric formulas are required to get an accurate measurement.

1. Rectangular Pools

The most straightforward shape. The area is simply length multiplied by width.

  • Area: Length × Width
  • Perimeter: 2 × (Length + Width)

2. Circular Pools

For round pools, spas, or jacuzzis, we use the radius (half of the diameter).

  • Area: π × Radius² (or 3.14159 × r × r)
  • Perimeter: 2 × π × Radius

3. Oval / Elliptical Pools

Oval pools are treated mathematically as ellipses.

  • Area: π × (Length / 2) × (Width / 2)
  • Perimeter: Approximation ≈ 2 × π × √[((Length/2)² + (Width/2)²) / 2]

4. Oblong Pools

An oblong pool is essentially a rectangle with semi-circles at both ends. This is common for lap pools with rounded edges.

  • Area: (Length – Width) × Width + (π × (Width / 2)²)
  • Perimeter: 2 × (Length – Width) + (π × Width)

Estimating Average Depth

To calculate the internal surface area (the "shell" of the pool), you need the average depth. If your pool slopes gradually from a shallow end to a deep end, calculate it as follows:

Average Depth = (Shallow End Depth + Deep End Depth) / 2

For example, if your pool is 3 feet at the shallow end and 8 feet at the deep end, your average depth is (3 + 8) / 2 = 5.5 feet.

function toggleInputs() { var shape = document.getElementById('poolShape').value; var sections = document.getElementsByClassName('input-section'); // Hide all sections first for (var i = 0; i < sections.length; i++) { sections[i].classList.remove('active'); } // Show specific section if (shape === 'rectangular') { document.getElementById('rectInputs').classList.add('active'); } else if (shape === 'circular') { document.getElementById('circleInputs').classList.add('active'); } else if (shape === 'oval') { document.getElementById('ovalInputs').classList.add('active'); } else if (shape === 'oblong') { document.getElementById('oblongInputs').classList.add('active'); } // Hide results when changing shape document.getElementById('resultsArea').style.display = 'none'; } function calculatePool() { var shape = document.getElementById('poolShape').value; var avgDepth = parseFloat(document.getElementById('avgDepth').value); var waterArea = 0; var perimeter = 0; var internalArea = 0; var isValid = true; if (shape === 'rectangular') { var l = parseFloat(document.getElementById('rectLength').value); var w = parseFloat(document.getElementById('rectWidth').value); if (isNaN(l) || isNaN(w) || l <= 0 || w <= 0) isValid = false; else { waterArea = l * w; perimeter = 2 * (l + w); } } else if (shape === 'circular') { var d = parseFloat(document.getElementById('circDiameter').value); if (isNaN(d) || d <= 0) isValid = false; else { var r = d / 2; waterArea = Math.PI * r * r; perimeter = 2 * Math.PI * r; } } else if (shape === 'oval') { var l = parseFloat(document.getElementById('ovalLength').value); var w = parseFloat(document.getElementById('ovalWidth').value); if (isNaN(l) || isNaN(w) || l <= 0 || w <= 0) isValid = false; else { // Ellipse area: PI * a * b waterArea = Math.PI * (l / 2) * (w / 2); // Ramanujan approximation for ellipse perimeter var a = l / 2; var b = w / 2; perimeter = Math.PI * (3 * (a + b) – Math.sqrt((3 * a + b) * (a + 3 * b))); } } else if (shape === 'oblong') { // Oblong = Rectangle + 2 Semicircles (which make 1 full circle) // The "Length" usually includes the rounded ends. // So straight part length = Total Length – Width (since radius is Width/2 on both sides) var totalL = parseFloat(document.getElementById('oblongLength').value); var w = parseFloat(document.getElementById('oblongWidth').value); if (isNaN(totalL) || isNaN(w) || totalL <= 0 || w <= 0 || totalL 0) { internalArea = waterArea + (perimeter * avgDepth); } else { internalArea = 0; // Indicates not calculated } // Display Results var resultDiv = document.getElementById('resultsArea'); resultDiv.style.display = 'block'; document.getElementById('resSurfaceArea').innerHTML = waterArea.toFixed(2) + " sq. ft."; document.getElementById('resPerimeter').innerHTML = perimeter.toFixed(2) + " ft."; if (internalArea > 0) { document.getElementById('resInternalArea').innerHTML = internalArea.toFixed(2) + " sq. ft."; } else { document.getElementById('resInternalArea').innerHTML = "Enter Depth to Calc"; } }

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