Total Battle Stacking Calculator

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Total Battle Stacking Calculator

Calculate your effective troop power by stacking bonuses from research, gear, heroes, and clans.

Base Stats
Bonus Multipliers (%)
Total Bonus Percentage: 0%
Effective Multiplier: x1.00
Single Unit Power: 0
Total Stack Power: 0

Optimizing Your March with the Total Battle Stacking Calculator

In Total Battle, raw numbers of troops are rarely enough to secure victory against high-level crypts or formidable players. The key to dominance lies in "stacking"—the strategic accumulation of percentage bonuses from various sources to exponentially increase the effectiveness of your army. This calculator helps you determine the final output of your stack before you commit to a march.

What is Stacking in Total Battle?

Stacking refers to the mechanics of combining multiple statistic modifiers. Unlike some games where bonuses multiply each other, Total Battle largely utilizes an additive percentage system for the primary multipliers (Research, Gear, Talents) which is then applied to the base stat of the unit.

The formula generally follows this logic:

  • Base Stat: The inherent Strength or Health of a unit (e.g., a Swordsman or Gryphon).
  • Total Bonus: The sum of all percentage increases (Research + Gear + Hero + Clan + Potions).
  • Final Power: Base Stat × (1 + Total Bonus / 100).

Key Bonus Sources to Stack

To get the most out of this calculator, ensure you check the following areas in-game for your active bonuses:

  1. Academy Research: The foundational layer of your strength. Check the "Warfare" and unit-specific branches.
  2. Hero Equipment: Crafting and upgrading gear is vital. Sets like the Behemoth or specialized unit gear can provide massive % boosts.
  3. Talents & Skills: Ensure your Hero's talent points are distributed into the specific troop type you are stacking (e.g., Guardsmen vs. Specialists).
  4. Clan & Territory: Being in an active clan with developed temples and territory bonuses adds "invisible" power that opponents often underestimate.
  5. Consumables: Don't forget 10%, 20%, or 50% attack/health potions and kingdom titles like "Duke" or "General".

Using the Calculator for Crypts

When planning to attack a high-level Crypt, knowing your "Total Stack Power" is essential. By inputting your current bonuses, you can determine if your current leadership limit allows for a stack strong enough to "one-shot" the enemy, minimizing your losses and maximizing valor/experience gain.

function calculateTotalBattleStack() { // 1. Get Input Values var baseStat = document.getElementById('tb_base_stat').value; var troopCount = document.getElementById('tb_troop_count').value; var research = document.getElementById('tb_research').value; var gear = document.getElementById('tb_gear').value; var hero = document.getElementById('tb_hero').value; var clan = document.getElementById('tb_clan').value; var misc = document.getElementById('tb_misc').value; // 2. Validate and Parse inputs (Default to 0 if empty or invalid) var base = parseFloat(baseStat); if (isNaN(base)) base = 0; var count = parseFloat(troopCount); if (isNaN(count)) count = 1; // Default to 1 unit if count is missing var resBonus = parseFloat(research); if (isNaN(resBonus)) resBonus = 0; var gearBonus = parseFloat(gear); if (isNaN(gearBonus)) gearBonus = 0; var heroBonus = parseFloat(hero); if (isNaN(heroBonus)) heroBonus = 0; var clanBonus = parseFloat(clan); if (isNaN(clanBonus)) clanBonus = 0; var miscBonus = parseFloat(misc); if (isNaN(miscBonus)) miscBonus = 0; // 3. Perform Calculations // Summing all percentage modifiers var totalBonusSum = resBonus + gearBonus + heroBonus + clanBonus + miscBonus; // Calculating the multiplier (e.g., 100% bonus = 2.0x multiplier) var multiplier = 1 + (totalBonusSum / 100); // Calculate effective power for one unit var singleUnitPower = base * multiplier; // Calculate total power for the whole stack var totalStackPower = singleUnitPower * count; // 4. Update the UI with Results document.getElementById('tb_res_total_percent').innerText = totalBonusSum.toLocaleString() + '%'; document.getElementById('tb_res_multiplier').innerText = 'x' + multiplier.toFixed(2); document.getElementById('tb_res_single').innerText = singleUnitPower.toLocaleString(undefined, {minimumFractionDigits: 0, maximumFractionDigits: 1}); document.getElementById('tb_res_total_power').innerText = totalStackPower.toLocaleString(undefined, {minimumFractionDigits: 0, maximumFractionDigits: 0}); // Show result div document.getElementById('tb_results').style.display = 'block'; }

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