Wizard101 Pet Stat Calculator
Enter your pet's attributes to calculate Damage, Resistance, and Accuracy talents.
Calculated Talents
Resistance
Damage
Accuracy & Health
Understanding Wizard101 Pet Stats
In Wizard101, a pet is more than just a cosmetic companion; it is a vital piece of gear that boosts your wizard's statistics. The numeric values of your pet's attributes—Strength, Intellect, Agility, Will, and Power—directly determine the percentage boost provided by talents like Spell-Proof and Damage Dealer.
The "2.0" Pet Standard
You may hear players refer to "2.0 stats" or "max stats." This refers to a pet that has reached the highest standard attribute caps without selfish jewels, maximizing talent output. A standard 2.0 pet usually has:
- Strength: 255
- Intellect: 250
- Agility: 260
- Will: 260
- Power: 250
At these levels, a pet with the Mighty jewel (which adds +65 Strength) can achieve a 11% Dealer and 6% Giver damage boost, along with higher resistance.
How Talents Are Calculated
The game uses specific formulas to derive the percentage based on your attributes. Here are the core formulas used in this calculator:
Resistance (Spell-Proof)
The formula for Spell-Proof is: (2 × Strength + 2 × Agility + Power) / 125.
To get a true 10% resist, the result must be 9.5% or higher (which rounds up), though having the full 10.0%+ ensures you don't lose stats due to hidden decimal rounding.
Damage (Dealer)
The formula for School Dealer (e.g., Fire-Dealer) is: (2 × Strength + 2 × Will + Power) × 3 / 400.
Strength and Will are the primary drivers for damage talents. Increasing Agility will not increase your damage, only your resistance.
Using Jewel Sockets
If your pet's stats are slightly low, you can socket "Selfish" jewels like Mighty (+65 Strength), Thinking Cap (+65 Will), or Brilliant (+65 Intellect). Simply add 65 to the relevant attribute in the calculator above to see if a jewel will bump your damage from 9% to 10% or your resist from 10% to 11%.